Moves objects from one specified location to another.
a point to move from .
Moves or copies the object vertical to the current construction plane.
Other ways of moving objects
Select and drag objects, including control points.
key and press an ARROW key to move objects in the world x-, y-directions.
+Nudge key in the Options dialog box, Modeling Aids Nudge
page.
Moves objects (especially points and control points) to a specified location in the x-, y-, and/or z-directions.
This command is often used to accurately change the position of objects.
The SetPt command is a fast way to be sure that a set of planar curves are all in the same plane.
In the Set Points dialog box, click the checkboxes for the coordinates.
Pick a location to match.
Set X/Set Y/Set Z
Align objects in the x, y, and z-directions.
Align to World/Align to CPlane
Aligns using world or .construction plane coordinates
Transform > Set XYZ Coordinates
Transform > Set Points
Lines up object’s bounding boxes at their bottom, horizontal center, left, right, top, or vertical center.
Transform > Align Objects
Moves a segment or an end in a polycurve/polyline; the adjacent segments will be stretched.
a point to move from .
Moves only the selected end.
Moves the entire segment.
Move > Move SubCurve
Saves and restores the position of objects.
Save and name the current object position.
Restore a saved position.
Delete a saved position.
Rename a saved position.
Move > Named positions
Moves objects relative to a center of move with a falloff curve.
Allows smooth editing of dense points. The command works on all objects, but is most useful for control points or mesh points.
The SoftMove command works on selected objects. To work on all points in a curve or surface that fall within a given distance from the edit point use the SoftEditCrv
and SoftEditSrf
commands
the point to move from or click an object type option.
Pick the radius of influence.
Pick the offset .
Object Type Options
Select point objects as bases for the move. The falloff curve is based on each selected point and acts through a sphere of radius set by the user.
Select curves as bases for the falloff curve. The falloff is applied radially along the curve creating a tube-shaped volume where the move is active.
Select surfaces to radiate the falloff curve and influence the move. The falloff curve is active across a volume normal to the surface over the set radius.
Changes the falloff curve shape.
Drag the outer circle to change the sphere of influence (fall-off or inner circle will drag proportionally).
Changes the move to location.
Changes the base from point .